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Epilouge
Your Healing (We are going to do this as a little PBEM to deal with a couple issues! For accounting purposes the Healing will cost $750.)
Arriving at Drunmore Cathederal, you go around to the Hospital entrance. (Rolb is with you to help you limp along on the crutch he has made for you from a tree limb.)
There is a monk there as you come in. He will ask your name and what the nature of the ailment is. After taking the needed information he will help you into a room full of sick and injured people, many of them clearly still bleeding.
Rolb shakes his head and grumbles wordlessly as you sit down.
Despite the crowd, things move pretty quickly. The injured, who are bleeding, are taken first. Sometimes three or four at a time. No one comes back through the waiting area, but they take new patients every ten to fifteen minutes. Finally, after a about a two hour wait, they come for you. Rolb (being a non believer) is not permitted any further.
"S'all right laddie! I'll be a waiten out on de stairs." He says.
The monk that has come to fetch you is very kind and helps you down a long hall and through an expensive looking velvet curtain to a richly carved, padded couch.
He helps you get settled and helps you disrobe so that the afflicted areas are visible. He clucks a bit when he sees the grayish, withered flesh, but says nothing else.
The area you are in is brightly illuminated by a glowing ceiling, all the walls are the thick velvet curtains. Other than the couch you recline on, there is an ornately carved upright wooden cabinet with a plethora of drawers, doors and a fold out desk top.
About three minutes after the Monk finishes preparing you, the curtain is pulled aside and an elderly Senior Priest enters. He introduces himself as Father Goran. He is not a very personable individual, but he is quick, efficent and seems to know his business.
He examines your arm and leg.... feeling and pinching the flesh, studies the relatively minor wounds, then says. "How did you come by this injury, young man?"
"Sir, I fought several undead creatures that I believe are called "wights". Their hands, or claws if you will, penetrated my armour."
The Priest sets about preparing some concoction at the cabinet, but says. "I thought as much. Where were you when you encountered these creatures? Were they destroyed?"
"Aye, they were destroyed. They were guarding a Jhensari tomb in the Palood, sealed inside terracotta. I was contracted to assist err.... in looting it, I suppose." He looks at his leg. "Kicking one in the head was a bad idea."
He gives you a small clay jar of ointment. "Rub this on your arm and leg twice a day until it is gone. If things are not back to normal in three days, return here."
Corren won't be chasing any girls until his limbs are normal.....
You and Rolb have been lounging about town for a few days, staying at an
inn called 'The Crow.' It's one of those places that your type of scum
hangs out at....
Eventually you hear a rumor going around town that the son of a wealthy
merchant has vanished while traveling to Drunmore from Glenluse. It
occured only a few miles from Drunmore, on the road from the town of
Girvan.
Then word goes around that the father has posted a reward!
Since you don't get around to well yet, Rolb goes off to see what he can
learn...
This is what is posted:
"Two Hundred Gold Solar REWARD for the return of my son, Paldar Junuk.
Last seen three days ago while traveling the road between Girvan and Drunmore.
He is fourteen years old, 5'4" 120lbs, blonde hair, brown eyes, of good
build and appearance. He was dressed in blue tunic, leather jerkin,
dark gray trousers and knee high boots. He was riding a bay pony and
traveling with two companions, both of whom were found nearby, murdered.
Contact Herdon Junuk with any information"
Two hundred gold Solars is a lot of money! ($20,000) Rolb learned that
Herdon Junuk is a wealthy merchant with business contacts all over the
Kingdom. His son was apparently traveling to Drunmore on some errand
for his father and was waylaid on the road between Girvan and the city.
His two traveling companions, body guards, were killed and their bodies
dumped in a ditch. Girvan is a town of about three thousand people, 12
miles north of the City of Drunmore across the Lendalfoot River.
The road between Girvan and Drumore runs along the western edge of the
Girvan Forest, which is reputed to be haunted and has been known to hide
brigands and river pirates who prowl the Varsol River that borders the
forest's eastern edge.
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